Macross Wiki
Macross Wiki
1,196
pages
No edit summary
Tag: rte-source
No edit summary
 
Line 10: Line 10:
 
The Protodevilns, the villains in Macross 7, are especially prone to the Song Energy generated from music. In other words, the Protodevilns are not so much affected by music like the Zentradis, who lose their will to fight after being exposed to music, but instead are affected by music's Sound Energy, which causes them to lose strength. Logically, since the Protodevilns are an altogether different enemy compared to the Zentradi, they must at least react differently than the Zentradis when exposed to music or only react to certain components of music (i.e., Song Energy). However, in the end, it is also revealed that music can help the Protodevilns to generate their own Spiritia without having to extract it from other sentient beings.
 
The Protodevilns, the villains in Macross 7, are especially prone to the Song Energy generated from music. In other words, the Protodevilns are not so much affected by music like the Zentradis, who lose their will to fight after being exposed to music, but instead are affected by music's Sound Energy, which causes them to lose strength. Logically, since the Protodevilns are an altogether different enemy compared to the Zentradi, they must at least react differently than the Zentradis when exposed to music or only react to certain components of music (i.e., Song Energy). However, in the end, it is also revealed that music can help the Protodevilns to generate their own Spiritia without having to extract it from other sentient beings.
 
===Zentradi===
 
===Zentradi===
Song Energy has no effect on the uncultured Zentradis. For instance, in Macross 7: Encore, 'Fleet Of The Strongest Women', Basara Nekki shoots out Song Energy from his Valkyrie's Sound Booster to the squadron of Queadluun-Raus led by their leader Chlore. His endeavor failed to achieve the same effect of Lynn Minmay's singing in the last war due to the fact that his mounted Sound Booster was destroyed before he could sing anything. Finally, when Basara decides to use the gun pod Gamma, a giant sound amplifier on Chlore's ship, and starts singing, the right effect was achieved, causing a 'culture shock' within the Meltlandi fleet, and the Meltlandis were successfully 'cultured'.{{Picsneeded}}{{Stub}}
+
Song Energy has no effect on the uncultured Zentradis. For instance, in Macross 7: Encore, 'Fleet Of The Strongest Women', Basara Nekki shoots out Song Energy from his Valkyrie's Sound Booster to the squadron of Queadluun-Raus led by their leader Chlore. His endeavor failed to achieve the same effect of Lynn Minmay's singing in the last war due to the fact that his mounted Sound Booster was destroyed before he could sing anything. Finally, when Basara decides to use the gun pod Gamma, a giant sound amplifier on Chlore's ship, and starts singing, the right effect was achieved, causing a 'culture shock' within the Meltlandi fleet, and the Meltlandis were successfully 'cultured'.
  +
  +
{{Picsneeded}}
  +
{{Stub}}
  +
  +
{{Factions}}
 
[[Category:Macross 7]]
 
[[Category:Macross 7]]
 
[[Category:Technology and Phenomena]]
 
[[Category:Technology and Phenomena]]

Latest revision as of 09:50, 24 March 2019

This page uses Creative Commons Licensed content from Wikipedia (view authors). Smallwikipedialogo.png

While acknowledging the power of music in the original Space War I, Macross 7 introduces a new concept of Song Energy. In the original Super Dimension Fortress Macross, Lynn Minmay's music was a way of bringing culture to the Zentradis, causing similar effects when exposing the Zentradis to acts of kissing and human intimacy. However, Macross 7 expands and builds the concept of Song Energy on the already established fact of music's effectiveness in the last war.

Properties[]

In Macross 7, experiments to find out the full potentials of music were conducted. Later, it is found out that music generates a source of energy called Song Energy, which can help Spiritia deprived vegetative people to recover. Song Energy is used to combat the Protodevilns. The Sound Booster was created to in order to amplify and control the projection of this energy in battle against the Protodevilns.

Affects[]

Protodeviln[]

The Protodevilns, the villains in Macross 7, are especially prone to the Song Energy generated from music. In other words, the Protodevilns are not so much affected by music like the Zentradis, who lose their will to fight after being exposed to music, but instead are affected by music's Sound Energy, which causes them to lose strength. Logically, since the Protodevilns are an altogether different enemy compared to the Zentradi, they must at least react differently than the Zentradis when exposed to music or only react to certain components of music (i.e., Song Energy). However, in the end, it is also revealed that music can help the Protodevilns to generate their own Spiritia without having to extract it from other sentient beings.

Zentradi[]

Song Energy has no effect on the uncultured Zentradis. For instance, in Macross 7: Encore, 'Fleet Of The Strongest Women', Basara Nekki shoots out Song Energy from his Valkyrie's Sound Booster to the squadron of Queadluun-Raus led by their leader Chlore. His endeavor failed to achieve the same effect of Lynn Minmay's singing in the last war due to the fact that his mounted Sound Booster was destroyed before he could sing anything. Finally, when Basara decides to use the gun pod Gamma, a giant sound amplifier on Chlore's ship, and starts singing, the right effect was achieved, causing a 'culture shock' within the Meltlandi fleet, and the Meltlandis were successfully 'cultured'.


Ai-kun
Oh? So this is...

This article is in need of images.


MisaHayase-Na HikaryIchijō-Na DYRL
Oboete imasuka?

This article is a Category:Stub and is missing information. You can help Macross Wiki by expanding it.

Topics
Organizations
Supervision Army | United Nations Government | United Nations Military | Anti-U.N. Forces | United Nations | U.N. Spacy | Black Rainbow | Critical Path Corporation | Latence | Vindirance | City Police | Zola Military | Fasces | New United Nations Government | New United Nations Spacy | Strategic Military Services | Sephira Branch | Ouroboros Branch | Chaos | Pipré Branch | Epsilon Foundation | Windermere Kingdom|

Heimdall

Units and Squadrons
Angel Birds | Apollo Squadron | Vermillion Flight | Skull Squadron | Faerie Squadron | Sharon Apple Coup Faction | Varauta Army | Pink Pecker | Emerald Force | Diamond Force | Fire Bomber | Sound Force | Jamming Birds | VF-X Ravens | Dancing Skull | Pixie Team | Antares Squadron | Echo Flight | Delta Flight | Walküre | Aerial Knights
Fleets
118th Bodol Zer Main Fleet | 109th Branch Fleet's 7th Aerial Armored Division | 33rd Marine Battalion | 67th Glruimual Class Branch Britai | 21st Giant Immigration Fleet | 47th Response Fleet | 37th Long Distance Colony Fleet | 29th Super Long Distance Colony Emigrant Fleet | 55th Long Distance Colony Fleet | 25th Large-Scale Super-Long-Distance Colonization Fleet | 117th Long Distance Research Fleet | Chlore Fleet
Bands
Fire Bomber | Jamming Birds | Milky Dolls | Thrones | Walküre | Yami_Q_Ray
Species
Protoculture | Human | Zentradi | Meltrandi | Mardook | Protodeviln | Zolan | Vahla Ena | Vajra | Windermerean | Voldorian | Ragnan